Live mesh not updating entron liquidating limited partnership

This page has been translated for your convenience with an automatic translation service.This is not an official translation and may contain errors and inaccurate translations.Windows Update (WU) traybar is notifying that there is a new “Important Update” that needs to be installed.I have it configured for manual update because I want to decide what gets installed and what doesn’t.

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In this tutorial we have a simple AI character moving from point A to B.My Method: Created Sphere mesh applied UV for diffuse and lightmap Exported to FBX imported into UE4 and verified UV layouts Edited UV Lightmap Exported to FBX In UE4 Content browser, right-click reimport Verified changes to UV.I'm using 3Ds Max for my process but it should be the same.Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.I'm receiving "reimport successful" messages, however static meshes aren't updating to reflect new changes.